Evan McClure
Evan McClure
Environment + Hard Surface Artist
Los Angeles, United States

I’m a 3D artist specializing in environment and hard surface art for games. I have a burning desire to create work that’s both novel and ambitious, even when it means taking the more challenging path. I pride myself on my commitment to long-term creative visions, thorough attention to detail, keen artistic instinct and care for healthy team dynamics.

Prev. Associate Environment Artist @ Naughty Dog
Gnomon '25
University of Washington '22

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Skills

UV MappingHigh to Low Poly BakingTrim SheetsVertex PaintingDecalsRGBA MaskingAtlasesSkirtingTexel Density ManagementSubdivision TopologyOptimized/Tri TopologyUE5 Niagara FX

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Gaea
Gaea
SpeedTree
SpeedTree
Houdini
Houdini
Nuke
Nuke
Unity
Unity
C#
C#
VRay
VRay
Redshift
Redshift
Python
Python